![]() ![]() It should be full 4k with HDR to include even colours not visible to the human eye, every frame should have a hidden ultraviolet only image that when collated with every other frame in the game creates a map to El Dorado and the game should do all that while wearing sexy lingerie because screw it I'm an entitled nerd who wants his jollies while having his cake and eating it too! This isn't all that noticeable in the heat of the action, and applies to both the docked and handheld modes. ![]() Ambient occlusion has also been dialed back and the density of particles has been dropped rather than the resolution. In portable mode, the game runs at 720p, which is the native screen resolution and can drop down to 960 x 540.Īs for visual quality, don't go expecting bloom effects. Still, it's not low enough to reach 720p - which happened to be the maximum resolution for the last generation console versions of the game. ![]() It can also drop to 1344 x 756, making it 70 percent of a full 1080p. On the subject of resolution, Blizzard said during a preview build the game sits at around 960p, but apparently docked it's closer to 900p and in practice is around 1600 x 900 - which could be linked to dynamic resolution. Iron Galaxy's Switch conversion sits somewhere in between the last generation and current generation versions of the game on Xbox One and PlayStation 4.ĭescribed as the "last gen plus" release, the team behind this edition has "done a pretty great job" in terms of the visuals, performance and controls. The folks at Digital Foundry have recently taken a trip to hell and back to find out how Diablo III: Eternal Collection runs on the Nintendo Switch and also how it compares to existing versions of the game. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |